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Ludo Blog

Stories, case studies, and product notes from game creators building with Ludo.

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Indie Spotlight: Bullet Girl: Zombie Defense's Hunt for an AI Sprite Animation Tool

Indie Spotlight: Bullet Girl: Zombie Defense's Hunt for an AI Sprite Animation Tool

2026-05-22 · Case Studies

Bullet Girl: Zombie Defense launched on Steam in April 2026, a pixel-art tower defense game where a squad of girls holds the line against zombie hordes. Getting those friendly units to walk convincingly was harder than t...

Indie Spotlight: How Stack Fighters Used Claude and the Ludo MCP to Build a Six-Fighter Roster

Indie Spotlight: How Stack Fighters Used Claude and the Ludo MCP to Build a Six-Fighter Roster

2026-05-10 · Case Studies

Suwithcha "Pondd" Sugthana is a solo iOS developer based in Bangkok building games in evenings and weekends around a full-time job. For Stack Fighters, his 1v1 battle-puzzle fighter with six culturally distinct warriors,...

Indie Spotlight: Solo Grinding, a Roguelite Tactics RPG Where Every Enemy Is a Teacher

Indie Spotlight: Solo Grinding, a Roguelite Tactics RPG Where Every Enemy Is a Teacher

2026-04-27 · Case Studies

Solo Grinding is a roguelite tactics RPG where every enemy is a potential teacher, every death sends you back to level one, and the entire bestiary moves because one solo developer fought for every pixel. Most of the wor...

Indie Spotlight: How Abduct 'Em Delivers Roguelike Depth with Ludo.ai

Indie Spotlight: How Abduct 'Em Delivers Roguelike Depth with Ludo.ai

2026-04-14 · Case Studies

When SIFOR set out to build Abduct 'Em, an isometric roguelike where players pilot a destruction-happy UFO across breakable suburban landscapes, they knew the sheer volume of assets required could sink a small team. Rath...

Indie Spotlight: How Catverse Clicker Found Its Missing Piece Halfway Through Development

Indie Spotlight: How Catverse Clicker Found Its Missing Piece Halfway Through Development

2026-03-31 · Case Studies

Batuhan Pehlivan found Ludo deep into the development of Catverse Clicker, with low expectations and a problem he hadn't solved: his 20 cat characters were static PNGs in a genre that lives or dies on feel. In less than ...

Indie Spotlight: How Alumnia Knights Brought an Entire Battle System to Life

Indie Spotlight: How Alumnia Knights Brought an Entire Battle System to Life

2026-03-17 · Case Studies

Bouchier Tristan, solo developer behind Alumnia Knights, used Ludo.ai to generate every single character spritesheet in his Unity RPG — not just a few assets, but the entire animated roster that powers the game's battle ...

Pose Control, Animation Presets, and New Export Tools for Sprite Animations

Pose Control, Animation Presets, and New Export Tools for Sprite Animations

2026-03-04 · Case Studies

Animation Presets is a searchable library of pre-made animations organized by category — idle, run, attack, walk, and more. Each preset comes with multiple perspectives (Side, Hero, Isometric, Tactical, Top-Down) and eig...

Indie Spotlight: How King's Bet Animated an Entire Enemy Cast in Weeks

Indie Spotlight: How King's Bet Animated an Entire Enemy Cast in Weeks

2026-02-19 · Case Studies

FireBrick Games used Ludo.ai to generate and animate the entire enemy cast for King's Bet, a dark roguelite deckbuilder where poker hands power steampunk machines. With each sprite animation taking just 2–3 minutes to pr...